After several weeks of summer heat and occasional (incredibly inconvenient) thunderstorms and rain, the moving ordeal is over. Boxes are being emptied and their contents organized into their proper places with surprising efficiency; the hobby desk is populated with paints, reference materials, toolboxes, and WIPs; the house is quickly becoming a home (AWWW).
I've sent out a confirmation notice for our gaming group and it looks like we will have a crew of seven in attendance on Sunday, myself included. I am really excited, we're all ready to get some gaming in, and it's been tough to wait for so long after getting some newly-interested gamers involved.
On the other hand, a really interesting coincidence has come to my attention; it has been little more than one year between the start of our first camapign (1 August 2008) and this new campaign (23 August 2009). It has really been interesting to look back on what I've worked on and how far along I've managed to make it on my ever-changing laundry list of projects and ideas. Some aspects of the hobby have improved for me greatly, others have not been developed as well as I'd like.
For instance:
Terrain: 30+ pieces either table-ready or WIP. 6 or so pieces awaiting a finished build. Very happy about this one, lots of challenge and a really great practical and aesthetic boon to the games we play. Also allowed me to have a good time working on pieces with gaming buddies.
Games Table: 2 built, one for myself and one for Steph, again we got a chance to hang out and discuss gaming and other aspects of life whilst getting some real work done. I think I can stand to improve my design and provided things keep going well at work, etc. I am thinking about maybe doing up some modular 1'x1' board sections for a future project. We'll see...
Models: I feel the most simultaneous ups and downs from this aspect, I think. On the one hand, most of my models were built very quickly before the first campaign started and while I've done a goodly amount of work to finish the rougher edges of these models, I've had terrible problems with staying focused and getting work done efficiently. To break it down:
Okay, I guess:
- Roughly a dozen models in a gang primed, no paint (We are 138).
- A half dozen WIP hired guns.
- Roughly a dozen models in a gang awaiting painted bases (NMI).
- 2 dozen zombies WIP.
- Roughly a dozen models in a gang completely revamped (OI-FU).
Hobby: Despite my sometimes flaky approach to the hobby there's been improvements in the way I work and how I approach projects. I've tried new ideas and methods of construction, and have a better sense of my abilities now than I have ever before. I've expanded my sources of inspiration (read: I expanded my post-apocalypse film collection and my zombie book library by at least 200% each) and have an easier time creating playable terrain derived from books or film, while still providing a strong visual/aesthetic link to the source material. Overall very pleased with my last year.
So at any rate, it's been a pretty good year for gaming and hobby for me. Take a look at your last year and see what you've done well, what you'd like to improve, etc. Or don't, it's your choice. However, it can be pretty fulfilling to take a step back and see what you've created and how your work changed.
Cheers, all.
Please, take some photos of your gaming session! I need to see a Necromunda battle report!!
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